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Wave Equation
A membrane vibrating in two dimensions. Click to strike it, drag to draw walls. Waves reflect, diffract, and interfere — the same partial differential equation governs sound, light, water, and seismic waves.
Presets
Open Field
Double Slit
Resonant Cavity
Concave Lens
Ripple Tank
Parameters
Wave speed
0.40
Damping
0.998
Boundaries
Absorbing
Reflecting
Periodic
Display
Height
Energy
Tool
Strike
Draw Wall
Erase Wall
Oscillator
Reset
Clear Walls
Space: pause · R: reset
Click: strike/draw · 1-5: presets
Related
Interference
Fluid
Chaotic Resonance