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Boids

No leader. No choreography. Each agent sees only its neighbors and follows three rules — stay close, match heading, don’t collide. From these local interactions, a flock emerges. Complexity from simplicity. Coordination without a coordinator.
Presets
Rules
0.80
1.00
1.20
Perception
60
18
Dynamics
3.0
0.12
300
Display
Click & drag: repel boids · Space: pause
R: reset · T: toggle trails
Related
Prisoners Dilemma Primordial Lenia